Candy game



June 22, 1965 G. DURSTEWITZ 3,191,184

INSTRUCTIVE IND lClA le CHANCE DEVICE June 22, 1965 Filed Sept. 12, 1961RED WHlTE--MOVE1 SPACE -MOVE 2 SPACES BROWN-MOVE 3 SPACES GREEN- MOVE 4SPACES F ig. 2

G. DURSTEWITZ CANDY GAME GO TO NEXT SPACE OF SAME COLOR Fi g.4

2 Sheets-Sheet 2 NO-1 -MOVE 1 SPACE NO2MOVE 2 SPACES NO.3-- MOVE 3SPACES N0-4 MOVE 4 SPACES SUPPLY OF ARTICLES I Fi gy3 F ig. 9

' INVENTOR GERA LD DU RSTEWITZ iw/f A R NEY United States Patent3,191,184 CANDY GAME Gerald Durstewitz, 208 Garden Road, Pompton Lakes,NJ. Filed Sept. 12, 1961, Ser. No. 137,564 7 Claims. (Cl. 273-134) Thepresent invention relates to games of the type including a game boardhaving a path of travel divided into spaces for game pieces to be movedtherealong, and, more particularly, to a novel chance device whichcooperates with the game board.

The present invention aims to provide a game primarily for children butalso for grownups which increases or stimulates the consumption ofedible articles such as candy, cookies and crackers and other edibleproducts such as ice cream, yoghurt and the like packed in smallcontainers, whereby the sales of the manufacturers and distributorsofsuch articles and products are increased.

Accordingly, an object of the present invention is to provide such agame wherein the consumption or at the least partial consumption of thearticles or products is a function of playing the game.

Another object is to provide such a game which can be played witharticles or products already on the market or can be played witharticles or products specially designed for such a game.

- A further object is to accomplish the foregoing in a simple, practicaland economical manner.

In accordance with the present invention, the foregoing objects areaccomplished by providing a game board having a path of travel dividedinto spaces for game pieces assigned to the players to be movedtherealong, and a chance device including a supply of edible articles tobe turn-wise distributed to the players, the game board and the articleshaving cooperating indicia for designating the number of spaces theplayers are permitted to move their game pieces along the path, thechance device further including structural means for concealing theindicia of the articles constructed and arranged to be manipulated bythe players to reveal the indicia of the articles.

In the drawings:

FIG. 1 is a more or less schematic plan view of a game in accordancewith the present invention.

FIG. 2 illustrates one form of indicia for the game board.

FIG. 3 illustrates another form of such indicia.

FIG. 4 illustrates still another form of such indicia.

FIG. 5 is a sectional view of an article having an edible coating forconcealing its indicia.

FIG. 6 is a sectional view of an article having a wrapper for concealingits indicia.

FIG. 7 is a plan View of an empty paper cup for an edible product havingindicia on the interior thereof.

FIG. 8 is a plan View of an article having indicia on the exteriorthereof.

FIG. 9 is a perspective view of an enclosure for concealing the indiciaof a supply of articles such as shown in FIG. 8.

Referring now to FIG. 1 of the drawings in detail, there is shown a gamewhich comprises a game board 10, a number of playing pieces 11 for theplayers, and a chance device 12.

The game board has a path of travel 14 thereon divided into spaces 15for the game pieces to move therealong from start to finish, and hasindicia 16 thereon about to be described. The spaces 15 may be plain ormay be of dilferent colors or may have different symbols or picturesthereon for the purpose described hereinafter. While the game boardshown herein simply provides for playing a game in which the winner isdeter- 3,191,184 Patented June 22, 1965 mined by the piece which isfirst to reach the finish with the aid of the chance device 12 and thevarious forms of indicia on the board, it will be understood that theboard and playing pieces could be decoratively embellished and that thepath of travel could be provided with penalty and bonus spaces as iscustomary in games of this type.

The indicia 16 shown in. FIG. 2 is adapted for use where the ediblearticles are colored either externally or internally or where thecontainer or wrapper for an edible article or product has a spot ofcolor thereon to provide the cooperating indicia (FIG. 7).

The indicia 16 shown in FIG. 3 is adapted for use where the ediblearticle or its container or wrapper for an edible article or product hasa number thereon to provide the cooperating indicia.

It will be understood that the indicia 16 shown in FIGS. 2 and 3 couldbe modified to designate the number of spaces to move a playing piece inaccordance with symbols or pictures associated with the edible articlesor products instead of colors or numbers.

The indicia 16 shownin FIG. 4 is adapted for use where the spaces 15 ofthe path 14 are distinguished by colors, symbols or pictures and theedible articles or the container or wrapper for the edible articles orproducts have such colors, symbols or pictures thereon to provide theidentifying indicia.

In FIG. 5, an edible article 17 such as a candy or a cookie or a crackeris shown which has a colored filling or interior 18 and has an outercoating or layer 19 which conceals the interior until the article isbitten into or broken apart by a player. Such an article can be usedwith a game board having colored spaces (FIG. 1) or the indicia 16 shownin FIG. 2 or FIG. 4.

In FIG. 6, an edible article 17 is shown which is colored throughout oron the exterior thereof or has a numeral, symbol or picture thereon, andhas a wrapper 2t) thereon which conceals the exterior thereof until thewrapper is removed by the player. Such an article can be used with thegame board indicia 16 shown in FIGS. 2 to 4 and as modified to exhibitsymbols or pictures.

In FIG. 7, a cup-like paper or cardboard container 21 for an edibleproduct cup-like ice cream, yoghurt or the like is shown which has anumeral, spot of color, symbol or picture on the bottom 22 at theinterior which is concealed by the side wall 24 of the container and theproduct in the container before it is consumed. Such indicia may be usedwith the indicia 16 shown in FIGS. 2 to 4 and as modified. While it isapparent that children will not consume the contents of more than onecontainer at a time, the game can be played on a long range basis fromday to day until there is a winner. This could be facilitated by hangingthe game board on the wall and using playing pieces provided with a pinadapted to pierce the game board to hold the playing pieces in place.

In FIG. 7, an edible article 17 is shown which is like the article shownin FIG. 6 except that the color, numeral, symbol or picture on itsexterior is not concealed. Thus, in order to use such articles, theconcealing means for its indicia is provided by a bag or box 25 (FIG. 9)from which the articles are picked without looking or by a dispenser forejecting the articles one by one. The indicia 16 shown in FIGS. 2 to 4can be used with such articles 17 (FIG. 7) and concealing means 25.

1 ers is the first to reach the V 0 v d V rality of groupsof'articl eswith each'group having indicia who has been designate'd to start thegame takes an 'article or product. If articlessuch as shown in FIG. 5are used, the player bites or breaks it to determine the color thereinand moves his game piece as directed by the indicia shown in FIG. 2- or4; v If articles such'asshown in FIG. 6 are used, the player upwraps itto determine its color, numeral, symbol or picture and 'moves his gamepiece as directed by the indicia shown in FIGS; 2, 3 or'4; The sameprocedure is followed when articles such as shown in FIG. 8 are used,-except that the article is either picked by or dispensed to the playerfrom the box 2501" the like in a manner so that the identity of thearticle the player receives is not known beforehand by the players; Ifproducts in a container such as shown in FIG. 7 are used in playing thegame, the player removes the prod- V uct from the container by a spoonor the like and con- 7 sumes the same until the color, numeral, symbolor ,picture Within the interior of the container 'isin view, and

then'moves his game piece as directed by the indicia dilferent from theother groups and'with each group including a plurality of articleshaving the identical indicia, said chance device further includingstructural means for concealing the idicia of said, articles constructedand arranged to be manipulated by. the players to reveal the i 1 indiciaof said articles. 1

2. In a game accordingtoclaim 1, wherein each of said ediblearticle's'has individual means for'concealing its indiciai i f v 3. In agame according to claim 2, wherein said concealing means inanediblecoating.

, articles from which said articles areadapted to be removed oneatatime. s

last player has had. his turn, the first and succeeding players'haveanother turn and so on until oneof the play; I I finish of the path oftravel for the game pieces. r

i From the foregoing description, it will be seen that 7. In a game foraplurality of playersof the type having a path of travel divided'intospaces for game pieces assigned to the players to bemoved therealong,,achance device comprising a supply of ediblearticles to be turn,-

the present invention provides a game. which stimulates l or' increasesthe consumption of edible articles Orprod ucts while aifording amusementto the players. As various changesmay be made inthe form, constructionand arrangement of the parts herein, without departing fromthe spiritand scope of the invention and 1. In a game for a plurality of players,the v c :ornbina--'- tion of a game board having a pathof travel dividedinto spaces for game pieces assigned to the players to be movedtherealong, and a chance device including a supply of edible articles tobe turn-wise distributed to the players, said game board and said ediblearticles having cooperating indicia for designating-the number, ofspaces the players are permitted to move their game'pieces along saidpath, said supply of edible articles comprising a pluwise distributed tothe players, said ediblef articles having indicia for cooperationwith-the game board to designatethenumberof spaces the players arepermitted to move their game pieces, along the, path,v said supply ofedible articles: comprising aplurality of groups of articles with eachgroup having indicia difierent from the other vgroups and with eachgroup including aplurality of articles having the identical indicia,and-structural means for concealing said indiciav constructed andarranged to be manipulated by the players to reveal said indicia. I

' References Cited by the Examiner s UNITEDSTATES PATENTS 1,536,639 5/25Van Beek 273-93 1,629,661 5/2 7; Gerhard 273 139 1,642,711 r 9/27AlfOnS0 273-134 LOUIS R. PRINCE, Primary Examiner.

' LEONARD W. 'VARNER, Examiner. 1

7. IN A GAME FOR A PLURALITY OF PLAYERS OF THE TYPE HAVING A PATH OFTRAVEL DIVIDED INTO SPACES FOR GAME PIECES ASSIGNED TO THE PLAYERS TO BEMOVED THEREALONG, A CHANCE DEVICE COMPRISING A SUPPLY OF EDIBLE ARTICLESTO BE TURN WISE DISTRIBUTED TO THE PLAYERS, SAID EDIBLE ARTICLES HAVINGINDICIA FOR COOPERATION WITH THE GAME BOARD TO DESIGNATE THE NLUMBER OFSPACES THE PLAYERS ARE PERMITTED TO MOVE THEIR GAME PIECES ALONG THEPATH, SAID SUPPLY OF EDIBLE ARTICLES COMPRISING A PLURALITY OF GROUPS OFARTICLES WITH EACH GROUP HAVING INDICIA DIFFERENT FROM THE OTHER GROUPSAND WITH EACH GROUP INCLUDING A PLURALITY OF ARTI-